27#define AMI_GUI_POINTER_BLANK GUI_POINTER_PROGRESS+1
28#define AMI_GUI_POINTER_DRAG GUI_POINTER_PROGRESS+2
29#define AMI_LASTPOINTER AMI_GUI_POINTER_DRAG
void ami_mouse_pointers_free(void)
void gui_window_stop_throbber(struct gui_window *g)
void ami_theme_throbber_free(void)
void gui_window_set_pointer(struct gui_window *g, gui_pointer_shape shape)
set the pointer shape
int ami_theme_throbber_get_width(void)
void gui_window_start_throbber(struct gui_window *g)
void ami_theme_init(void)
void ami_init_mouse_pointers(void)
void ami_theme_throbber_setup(void)
void ami_update_throbber(struct gui_window_2 *g, bool redraw)
void ami_throbber_redraw_schedule(int t, struct gui_window *g)
int ami_theme_throbber_get_height(void)
void ami_update_pointer(struct Window *win, gui_pointer_shape shape)
void ami_get_theme_filename(char *filename, const char *themestring, bool protocol)
Core mouse and pointer states.
first entry in window list
RECT redraw
Area needing redraw.