NetSurf
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Content for image/x-riscos-sprite (RISC OS implementation). More...
#include <string.h>
#include <stdlib.h>
#include "oslib/osspriteop.h"
#include "utils/config.h"
#include "utils/log.h"
#include "utils/messages.h"
#include "utils/utils.h"
#include "netsurf/plotters.h"
#include "netsurf/content.h"
#include "content/llcache.h"
#include "content/content.h"
#include "content/content_protected.h"
#include "content/content_factory.h"
#include "riscos/gui.h"
#include "riscos/image.h"
#include "riscos/content-handlers/sprite.h"
Go to the source code of this file.
Functions | |
byte | sprite_bpp (const osspriteop_header *s) |
Returns the bit depth of a sprite. More... | |
Content for image/x-riscos-sprite (RISC OS implementation).
No conversion is necessary: we can render RISC OS sprites directly under RISC OS.
Definition in file sprite.c.
byte sprite_bpp | ( | const osspriteop_header * | s | ) |
Returns the bit depth of a sprite.
s | sprite |
Definition at line 249 of file sprite.c.
References type.
Referenced by riscos_bitmap_overlay_sprite(), and ro_gui_window_iconise().